
2023 • Computational Design • World Building
Eden is a generative 3D environment developed through a combination of procedural modeling, parametric design, and AI-assisted simulation. The ecosystem alternates between dry and dewy states, using algorithmic feedback systems in Maya and Grasshopper to generate surface transformations and evolving micro-organisms. Each element, terrain, vegetation, and lifeform, is governed by environmental data inputs that drive growth, decay, and migration across the digital landscape. Collaborator: Michael Engel